Knights of Kor-Pilot
zReptar for Narrator
This part is very important, but take into context that the line you're reading is not going to be in the finished product; it is just to see if you can do the role. The actual narration part will be a shorter version of this. I just want to see dynamics.
Narrator: ( a man with a very deep voice, perfect for radio, with an unmistakably explosively descriptive tone): The knights of kor (3 second pause) long ago the first members of this institution where simply a traveling group of 13, until one day they fell into a mysterious hole where they were met with a huge cave and where granted by God a connection to the elements known as Kor, each knight blessed with their own type of element fire, ice, nature, shadow, light, strength, gravity, sound, mind, life, electricity, and wind. Each member was also given 2 earrings to match their element, and right after the 13th member mysteriously disappeared right after this, (Explode on but) but he did not die. In the cave lay a stone wall which had writing, now referred to as the prophecy. It states that in 5 thousand years that Cameron, the 13th member, would return to that exact underground cave, and that the following 100 years would follow the end of the world, unless of course, a direct descendant from the line of “Eli the first fist of fire” -One of the 13- would put a stop to it. (shift) Kor is Kor is a supernatural ability connected to one's heart, letting them create, control, and become an element which is in nature like one's genes, as it is passed down, meaning that if one parent has no Kor, a child could not have the ability, and further if 2 parents have different Kor’s the offspring could have both. Those without this remarkable ability are referred to as Knobs, a slur devaluing those who are born less fortunate. in addition to gaining Kor from a relative, you can also gain it from another person, those who steal abilities gain power but at the price of a bit of their humanity is seeped away, this is seen as barbaric and is highly immoral, so much in fact, even I not dare to speak it. Those who steal powers can also give those powers to their kids, almost as if they had the gene themselves. To use your Kor you must acquire a mark, a mark is a line that appears on your body when you awaken your Kor you can gain your first mark in two ways, and to continue to gain them, you can only use the second method, if you are to steal someone’s abilit,y you will gain your first mark, but no more. The natural way to gain a mark is to experience a near-death experience, or when you die, your Kor has the smallest chance to, in a sort of way, jumpstart your heart. A mark works just like a mitten would against food coming off the stove; the more marks, the more quality those hypothetical mittens gain. Take for example fire, with no marks you have no ability to use it, but once you get your first you can use your hand to heat things up, you have your full capability, meaning you can turn entirely into fire or throw fireballs, but if you did your skin would burn and you would most likely be reduced to a skeleton, unless of course you gain a mark from doing that, those who are directly descended from the original 13 Knights have extra promise in there ability, they have a special eye when using their ability that mirrors the earring and uses your Kor to see hear and use all other senses making you to touch in with the element and when compared to someone who normal call their firebal x your ability is x^10 meaning you are exponentially gifted compared to most. After the 5 thousand years, many people had spread Kor around the country of Maykriek. And therefore, about 75% of the population have awakened or not, the ability to use Kor. Joining the Knights of Kor is complicated but one of the only ways to the rich and glorified North, through the Trials of Itler Virtus you can join, about every year in average 500 thousand people attempt this, but only about 30 people really make it through all 4 trials, the lowest ever being the one the year prior to present time where only 3 people made it past the first of the four trials leading to the first ever short ending where they cut the following 3, creating the legends, the Strongest Swordsman, The One Mark Murderer, and the Queen of ice. The story starts 18 years before the prophecy’s 5 thousand year deadline, following the proceeding Trials, and the future Knights of Kor.
Yes, this is fireeeee!!!!!!!!!!!!! For a single take that's insane, lowk sliding the part now.