Labyrinth's End (Indie Video Game)
Emmy Arcturus for Lost Explorer
A deranged, weary wanderer trapped in the labyrinth. Their voice carries exhaustion, fear, and the madness of someone who has spent far too long lost in the dark. Their tone shifts unpredictably—sometimes eerily calm, sometimes frantic, sometimes lost in thought.
- english
- female adult
- female young adult
- male young adult
- male adult
“I went left. Then right. Then… I went left again. Didn’t I? No, no, I’m sure of it. Left, then right. Or was it right, then left? The walls move when you’re not looking, you know. That’s why I’m still here. That’s why we’re all still here. Here. Take this. Maybe it’ll help you. Maybe it won’t. Maybe… I already gave it to you.”
“Did you hear that? That scraping? The soft footsteps just behind you? No, no, don’t turn around. That’s how it sees you. It only moves when you’re not looking. The walls, too. They whisper when you stop listening. They know your name, you know. They’ve been saying it over and over. Here. Take this. If you drop it, it means they took your hands.”
“You want the cure? You’ll have to lose something first. Like I did. The labyrinth takes its toll. An eye for a glimpse of the truth. A hand for the chance to touch salvation. A name for the hope of escaping. The cure is real. But you won’t be you once you find it. Take this. A trade. A gift. A warning.”