Magical Girl Raising Project: The Audiobook
Gabe! for Narrator
Main Character \\ A GREAT abundance amount of lines!
The narrator plays a very important role in an audiobook. Your tone needs to be soothing, yet you also need to play certain personalities in certain parts in the novel. Jubilant yet calm, Breezy but deep, light however heavy…
All ages, genders, and accents of all kinds can apply, the ‘requirements’ I only need are my preferences above. You also have to be well-tuned regarding details about light gore, as you may need to say it out loud.
★ There will be three narrators and three understudies, as it is a very word-detailed novel, and I may need to switch you out in case of burnout. Remember, this is a LARGE commitment.
- english
- audiobook
- audiobooks
Just like when they’d first started the game, the scenery changed instantaneously. The sudden change made Snow White’s feet unsteady, so she grabbed on to the back of La Pucelle to keep from falling. This was that forcible transportation, all right.
Calamity Mary’s magic was the ability to imbue weapons with power, so she could not create weapons from nothing. She required pre-made weapons to work her magic. The Dragunov, the Tokarev, the AK, and this KSVK anti-materiel sniper rifle--all of Russian or Soviet Russian make--created an odd contrast with her Wild West gunslinger motif, however.
The rare item she received for winning was a coin. On the front was a girl holding up an obviously magical stick–a staff. The back was engraved with a star. Gleaming golden, it was about the same size as a five-hundred-yen coin, albeit much heavier. Suspecting it might be pure gold, Magicaloid 44 inspected it, but she had no skill for appraisal. She didn’t feel like biting it like someone out of a period piece, either. That probably wouldn’t tell her anything, anyway.