FNAF: Facing the Past

leifericson for Jeremy Fitzgerald

Voice Actor
Voice Actor
Jeremy Fitzgerald
open
Unpaid

 Age: in the early forties


 Voice: same as Spring in human form, just more aggrsive 


 Personality:
Jeremy is twin brother to Martin (Spring) but lost him thanks to an Spring-lock incident. because of that Jeremy hates the company with a passion and is very vocal about it too. the only reason he even works at the "New and Improved" Freddys was because he saw that as the only reason to keep his deceased twin brother's memory alive. 
Jeremy did get bit by Toy Foxy but all he lost that day was part of his pride. in fact, getting bitten didn't really traumatize him, it just pissed him off and added more scars to the collection. he does not like to show his old scars from an unknown childhood accident, so he p

refer keeps a hat to hide them.
Jeremy can be at times rather short-sighted and stubborn and it does not make it better he is also has a temper.
back when his brother Martin was alive, Jeremy was way calmer and more open-minded, but after the spring-locks took the calm part of this duo, well Jeremy has kinda turned into a giant jerk.

 
 Note: whoever chose Jeremy will also choose human Spring since they are twins and thus has the same voice.

  • the hell I care for this place, I'm only doing this shit job because of my brother's memory. believe it or not but he actually liked this place. 

  • (sarcastic) oh sure, having a bunch of animatronics that did more than once try and kill my ass around constantly is soo ensuring. 

leifericson
FNAF: Facing the Past
leifericson
leifericson

I read Spring's line for the nicer twin voice, I suppose that's the character you meant. Let me know if I'm wrong though.

    vildtiger
    vildtiger

    you were absolutely correct, Spring or Martin is Jeremy's twin brother, long story how that is possible. but you did it rather well, so if you are interested you can get the role as Jeremy

      leifericson
      leifericson

      Sure, I'd love to! I can work more on my Martin voice, it's a bit tough to nail but in the actual project I'd do more takes.

You are viewing the logged out version of this page.

When you are logged in, you can comment, add submissions, create projects, upvote, search open roles, and way more. Login here.