*EXPERIMENT* Assassin Party - Chapter One
amped up for Executioners + Judgement
The Executioners are robots scattered around Ville Rouge, tasked with executing any murderers they witness in the resort. They were made to make assassinating targets a little more difficult, as if one notices an assassin killing their target then several Executioners in the area will rush to kill them. They should sound jovial and slightly robotic.
Judgement is the Artificial Assassin, an AI programmed to be the greatest killer. Judgement is not it's original name, however it was implanted into one of the Executioner's, and so it took on that name. Judgement should sound much more robotic and devoid of emotion than the Executioners, but still sound like them.
WARNING: The Executioners and Judgement do not speak very much in this first bit of story, so be warned that you will have very little lines. Unless you're into that, in which case disregard.
EXECUTIONER: Welcome to the Ville Rouge Resort, sirs! Please, enjoy your stay!
JUDGEMENT: Welcome to the Ville Rouge Resort, sirs. Please, enjoy your stay.
Not really sure what you wanted for "slightly robotic" so I just applied my default robot effect (I tweaked it around a little for these guys). I also tried to change my speech patterns to make their timing more robotic. If there's something else you had in mind for what they should sound like (Bossperson has a much different edit on their voice, if you want something more like that), I'm always up for switching it up.
WAY too robotic. You should be able to tell that they are robots, but don't make it blatantly obvious. Aside from that this wasn't half bad.
Like I mentioned above, I have absolutely no problem with changing anything. It's nice to get a gauge on what is "too robotic." I'll probably drop another one when I wake up tomorrow. ^_^
Okey-dokey-artichokey