Legend of zelda botw sequel fandub/Audiobook
aikxi for Princess Zelda
Princess Zelda is the young, and beautiful blonde princess of the fantasy kingdom of hyrule. She is 17 of age. Actress for the role must have a similar tone and voice compared to her official voice actor in the game. Youtube a video of her speaking and you can hear what she sounds like.
"Ha! At least I know you haven't been bored since I've been gone."(Small Chuckles)
"Link!? Where are you?...(where has he run off to?)" Parenthesis is a whisper to herself.
"Aha! That must be it... Of course! The mechanism of this mount must have stopped working since the threat of Calamity Ganon has disappeared. That must be it!"
Crying shaking voice- "How...how did it come to this? The Divine Beasts...the Guardians...they all turned against us. It was Calamity Ganon...it turned them all against us! And everyone...Mipha, Urbosa, Revali and Daruk...they are all trapped inside those things...and it's all my fault!"
Thank you, Link...the Hero of Hyrule." Said gracefully.
Spoken slightly flustered, but playful. "Hmph! Well have it your way, Mr. Legendary hero, see how far you get without my help!"
Panting sounds
Weeping sounds
Giggling loud and soft sounds
Nice voice and working with it! But while I notice the upvotes, No one's commented to say so yet or added the much harder and more dreaded constructive feedback. So if I was to mention two things, there's a bit of a 'plosive' sound here and there that you may want to position your mic to the side or get a screen to avoid, and your overall delivery and sound quality is good enough that you may not have to worry about having that many takes at the lines unless you really shift gears with them. This audio work stuff can be fickle, but keep at it and making minor improvements and you've got a good instinct to work with!
I totally see what you mean with the 'plosive' sound, as it's something I've been noticing myself after recording lines... I was actually planning on getting a pop filter to reduce the breathiness and little unnecessary sounds I make, although I could try positioning my mic differently like you said. Anyway, thanks for the feedback! I really appreciate it!
Yo' welcome! Yeah, the sound is for the wind made when speaking, which you can feel with your hand and it goes pretty much straight forward in a jet, so some experimenting might work well enough.