UNDERTALE: the anime
Project Overview
UNDERTALE: The Animated Fan Series is a non‑commercial, passion‑driven adaptation of Toby Fox’s Undertale.
This project focuses on bringing the Pacifist Route to life as a fully voiced, fully animated fan series with original storyboarding, music arrangements, and cinematic direction.
Our goal is to create a faithful but emotionally expanded version of the Undertale story, one that feels like a real anime adaptation while respecting the heart of the original game by Toby.
This casting call covers all roles needed for the Pacifist season.
If the series is well received and the team is strong, we will greenlight a Genocide Season with additional roles and darker tone, but that will only happen after Pacifist is completed and released.
This is a fan project, not for profit.
All rights belong to Toby Fox.
We are creating this purely out of love for the game and its community.
We’re looking for passionate, reliable, and creative people who want to help bring this world to life, voice actors, artists, animators, musicians, editors, writers, and more.
If you love Undertale and want to be part of something big, we’d love to have you.
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Watched the entire anime, decides tone, pacing, emotional style, and how the story is adapted.
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Controls the flow of each individual episodes: timing, emotion and shot choices.
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Writes dialogues, scenes, and episodes scripts. Makes sure characters feel authentic.
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Draws the rough comic-style version of each episode before animation begins.
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Maps out the entire season: episode order, arcs, reveals, and emotional beats.
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Create the anime versions of Sans, Frisk, Undyne, etc. Handles outfits, expressions, and proportions.
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Paints the Ruins, Snowdin, Waterfall, Hotland, CORE, and all environments.
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Designs weapons, items, magic effects, etc.
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Chooses color palettes for characters, scenes, and emotional tone.
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Creates early visual ideas for big moments like Asriel, Omega Flowey, Undyne the Undying, and Sans.
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Draws the most important frames: attacks, poses, emotional moments.
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Fills in the frames between key poses to make movement fluid.
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Handles magic, soul effects, blasters, dust, transformations, and explosions
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Designs Sans vs Human, Undyne the Undying, Asriel, and all combat sequenses
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Ensures animation stays consistent, expressive, and high quality
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Creates the OP/ED remixes, battle themes, emotional tracks, and vocal versions.
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Creates sound effects: footsteps, magic blasts, ambience, impacts.
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Guides the voice actors to deliver the right tone, intensity, and personality.
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Bring every voice to life through performance. Say in description which character you’d like to be
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Blends voices, music, and effects into a clean, emotional final mix.
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Assembles scenes, adds transitions, timing, pacing, and final polish.
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Combines characters, backgrounds, effects, and lighting into finished shots.
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Adjusts brightness, shadows, and moods for emotional impact.
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Runs the entire production. Keeps everything organized and moving.
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Helps with scheduling, communication, and team coordination.
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Tracks progress, files, tasks, and ensures the team stays on schedule.
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Ensures everything stays non-commercial and legally safe.
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