Default toy war 2
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  • 5Total Roles
  • 0Open Roles
  • 12Total Auditions
  • 9Following This Project
  • Jun 03, 2017Listed
  • Jul 02, 2017Deadline
  • GeneralCategory
  • DC UniverseFranchise
Classy's Previously Completed Works

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    About Toy Wars

    So - As the guideline up above suggest, I answer the question - "What exactly is this project." 


    Well let me tell you. For starters the title, "Toy Wars" is a reference to a child hood game me and my friends used to play. We made a few "movies" on shitty little cameras of toys fighting, called it "toy wars"-  some are probably on YouTube just under a stupid name. 

    This project is MOST comparable to JonCjg's "Arby n the chief" - and I can understand any confusion. This is afterall about toys, that are alive, and a few play video games. The main differences lie in that I'm not gonna tell an overarching story through any of my games, in fact none of my games posses ingame mechanisms that would allow me to do so. 

    I actually just wish to tell an interesting, funny, story through the means of toy puppeteering. The story would mainly consist of the main character, Batman Toy, getting into arguments and fights with other toys that live in this room with him. A lot of it would have funny gamplay from the games he's playing, and his reactions. And then I wish to tell a subtle overarching story, and focus on the character development of each character. 

    "By the way, the project picture, yeah I can't get it to fit"- Class 


    RULES FOR AUDITIONING -

    1) Sound SOMEWHAT like the character the toy is based upon sounds in popular media. 

    2) Have discord. 

    3) clear mic - I'm so serious about this dude, I can't stand hearing a mic that sounds as shitty as one of my own. 

     

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