Star Wars TIE Fighter Game Mod

Star Wars TIE Fighter Game Mod

Project Overview

This is a game mod for the space combat game Star Wars: TIE Fighter.  My team is building new campaigns complete with voice acting.  We need to find voices for a number of supporting characters heard as radio transmissions whilst playing in game.  Each of these roles have a small number of lines so it would be a swift project.


As a game mod there's no budget, but I can offer to record and edit in game footage for your showreel and when we get a website up we will of course credit you for your work.  Plus its Star Wars!


If you're interested then please feel free to try a number of performances, voices and dialects for each audition, and I would be happy to cast the same actor twice if the voices are sufficiently different so apply for a number of them if you like.


Thank you for your time and I look forward to hearing the auditions!

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Project Roles: Alpha 1 Delta 3 Delta 2 Psi Beta 1
Voice Actor
Voice Actor
Alpha 1
closed
Unpaid
Role assigned to: suzieqsailaway

A TIE Fighter pilot with the callsign "Alpha 1".  She is late twenties and very much career military type. Ambitious, aggressive, impatient and very capable pilot, the combination of which would explain her position as flight leader.  She is comfortable with combat but not comfortable with losing.   As radio transmissions these lines need a sort of "radio manner", a serious military/maritime tone with projection up so that everything can be heard clearly. There are ten lines for this role.


For context...


Line 1: The Imperial frigate "The Warspite" has responded to a distress call and her TIE Fighter flight has been deployed.  They are expecting combat so for an experienced pilot this is pretty much routine. "Alpha 2" is the player's callsign.


Line 2: "The Bixby" (bicks-bee) an Imperial starship has defected and joined the Rebel Alliance.  Her flight was tasked with capturing or destroying the ship but The Bixby escaped. For an ambitious pilot this is very frustrating.


Line 3: "The Sonnel" (son-el) is a Rebel capital ship which the player is tasked with destroying.  In this mission, her flight of TIE Fighters is tasked with providing an escort for the player's flight of TIE Bombers.  She has to protect the player and their TIE Bombers from Rebel star fighters.  Her success hinges on player's success so she's pretty keen for the player to destroy those capital ships.

  • Alpha 2, this is Alpha 1. Engage the X wings.

  • The Bixby got away! Damned traitors!

  • The Sonnel is heavily damaged! Take her down!

Voice Actor
Voice Actor
Delta 3
closed
Unpaid
Role assigned to: anajo skylark

An Imperial TIE Fighter pilot and one of the player's wingmen with the callsign Delta 3.  Though an experienced pilot, in this mission the Imperials have been ambushed, so the adrenaline of combat and the confusion as the situation unfolds around her will contribute to the performance of this line.  As a radio transmission this line needs a sort of "radio manner", a serious military/maritime tone with projection up so that everything can be heard clearly.  This is the only line for this role.


For context...


Line 1:  In this mission the Imperial fleet responded to a distress call from a broken down freighter.  What should have been a routine operation turned into a Rebel ambush.  The "broken down" freighter has just jumped away, shortly after Delta 3's Imperial Star Destroyer was destroyed by Rebel sabotage.  The destruction of this Star Destroyer isn't like anything Delta 3 has ever seen and it causes mayhem for her and the other Imperial pilots.

  • The Freighter has entered hyperspace!

Voice Actor
Voice Actor
Delta 2
closed
Unpaid
Role assigned to: bucdouble93

An Imperial TIE Fighter pilot and one of the player's wingmen with the callsign Delta 3.  The player is Delta leader (Delta 1).  Though an experienced pilot, in this mission the Imperials have been ambushed, so the adrenaline of combat and the confusion as the situation unfolds around him will contribute to the performance of this line.  As a radio transmission this line needs a sort of "radio manner", a serious military/maritime tone with projection up so that everything can be heard clearly.  This is the only line for this role.


For context...


Line 1:  A routine operation turns to disaster when an Imperial shuttle designated "Praeco" (pry-coe) sabotaged Delta 2's Imperial Star Destroyer and destroyed it.  This is catestrophic and Delta 2 has never seen anything like it.

  • Delta leader - Shuttle Praeco must have saboteurs on board!

Voice Actor
Voice Actor
Psi
closed
Unpaid
Role assigned to: bucdouble93

An Imperial Shuttle pilot, callsign "Psi" (sigh).  As support staff he is a little older and flying a larger ship probably has a great deal of experience and is very professional.  As a radio transmission this line needs a sort of "radio manner", a serious military/maritime tone with projection up so that everything can be heard clearly.  This is the only line for this role.


For context...


Line 1: Psi is responding to a distress call from a broken down freighter.  This is a routine operation and he is alerting other Imperial ships and star fighters in the area of his intentions.  If you could record two versions, one with singular "distress call" and one with plural "distress calls".

  • Shuttle Psi responding to distress call(s)

Voice Actor
Voice Actor
Beta 1
closed
Unpaid
Role assigned to: fairfieldfencer

A TIE Bomber pilot with the callsign Beta 1.  This pilot is in his late twenties, early thirties.  Very experienced and capable and acts as Beta squadron's flight leader.  The player is the flight leader of the other TIE Bomber squadron, so they are equal in rank but Beta 1 is the more experienced pilot.  As radio transmissions these lines need a sort of "radio manner", a serious military/maritime tone with projection up so that everything can be heard clearly.  There are four lines for this role.


For context...


Line 1: "The Warspite" is an Imperial Frigate.  In this mission the objective is to assault a small Rebel fleet.  The plan is for the Warspite to jump in and deploy Beta 1's squadron and the player's squadron, then jump away and jump back into combat on the other side of the Rebel fleet trapping them in a pincer movement.  Beta 1's mission is to draw the Rebel starfighters away to leave the fleet relatively undefended.


Line 2: The Warspite returns to combat completing the strategy and trapping the Rebels.


Line 3: "The Korolev" (koh-rol-ev) is a rebel capital ship which has been destroyed.  Beta 1 and the Imperials are one step closer to completing their mission.

  • The Warspite has jumped to Hyperspace. She'll be back soon...

  • The Warspite has returned! Now the Rebels are trapped...

  • The Korolev is down!

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