Silent Echoes - Unique Indie Horror Game
Project Overview
To any horror gamer, such as myself, sound is one of the most crucial aspects you can have. It tells you when you're in danger, where the danger is, and gives you time to react and defend.
But what if you didn't have the luxury of sound?
Silent Echoes puts players in the position of a deaf protagonist that must utilize a hearing aid to detect the threat lurking in their home. Players must learn to manage the singular hearing aid's limited battery to maintain access to the simple ability of hearing anything at all, while navigating their way to safety.
A simple little project aiming to create a short, but fresh new experience with multiple endings and paths to safety and freedom. With the right team behind it, I'm confident we can create a truly memorable experience in the stale world of indie horror.
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This project's programming will be simple, for the most part. It's mechanics will be simple but need an experienced hand to be done correctly.
- english
- programming
- programmer
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Create 3D model of the antagonist/threat of the project, and the main star. Concept art and sketches will be provided, I can be very hands on or give you space, the option is yours.
The character themselves is humanoid, appearing as (almost) a normal young woman wearing a mask and hood. Nothing too crazy, at first...
- english
- 3d modeling
- 2d/3d artwork
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Design and create the environment in which the game will take place. The setting is an average suburban home, but layout is crucial to gameplay and will require thought and planning. I will be a part of the planning process as much as is needed.
- english
- 2d/3d artwork
- 3d world modeling
- level design
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Sound design will be a MASSIVE part of this game, basically the whole central focus. Good quality sound design will be absolutely necessary for this project.
- english
- sound design
- sound design/production
- sound designer
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Music will be almost as key as Sound design in this project. Sound and Music will go hand in hand as the player's most valuable assets, and their biggest threats of trickery. If you can and want to do both, be my guest.
- english
- music
- game music
- music composer
- audio engineer (music)
*Say something you think would fit*
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