Siege of Eden is an upcoming indie sci-fi action game currently in development for PC. Players pilot highly customizable combat mechs in a war-torn fortress city under siege, fighting to break through enemy lines in fast-paced, momentum-driven battles. The game's tone is grounded military science fiction, emphasizing believable performances over exaggerated or cartoon-style acting.
We are looking for natural, authentic performances that fit the atmosphere of a gritty military sci-fi world. Prior voice acting experience is welcome but not required if you can deliver a convincing performance and provide clean, broadcast-quality recordings.
These roles are currently for our demo build. Any actors cast will still retain their role, with the opportunity to record more lines, for the full release build.
More about Siege of Eden
Siege of Eden is an isometric sci-fi action shooter with roguelite progression and cooperative play for up to four players.
Eden, capital of the Center Worlds Republic, has endured a brutal siege for over a year. Players take the role of rebel pilots commanding NIVs; high-speed quadrupedal mechs built for mobility, firepower, and rapid tactical adaptation. Their mission is to fight outward from the heart of the fortress-city, break through the enemy blockade, and reconnect Eden with the wider rebellion.
Players must shift between specialized combat modes, maintain momentum under fire, customize their NIVs and weapons, and adapt to randomized routes, objectives, upgrades, and enemy encounters. Operations take place across war-torn city gates, factories, docks, underground tunnels, and other districts of the besieged capital.
The project combines grounded military science fiction, intense mech combat, deep customization, and a story centered on resistance, survival, and hope against overwhelming odds.