Obscurity
Project Overview
Obscurity is an Asymmetrical Horror Game on Roblox. (Which is a 1 vs all game.) It follows themes of Escapism, The Occult & Eldritch Horror. It also aims to encapsulate the Fear of the unknown. It follows a round-based system where survivors must hide, complete objectives & fend the killer off, while the killer must kill all of the survivors.
We are currently looking for essentially ANY role, however all of the added roles are some of the most needed. Not mentioned there are Scripters / Coders knowledgeable in Lua & LuaU.
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Voicing for a character - "Sylvester"
Voice Claim - https://youtu.be/viMu1jdMzfM?si=OU2den4r4d3-WsG7 & https://youtu.be/qOtMsvu65IM?si=G3DnoCi7qo7-CLh8.
Character Description - Tall eldritch shopkeeper, very snide and narcissistic.
- english
- video game
- male young adult
- male teen
- animation/character
- condescending
- Passive agressive
The florist..? Her flowers really aren't worth your time...
Now THAT has to be one of my best designs! Good eye.
Covering the brute in perfume doesn't make it any more appealing, you know.
Voicing for a character - "Blossom"
Voice Claim - https://discord.com/channels/1524541980242083860/1526927827126194256/1526930730956099724.
Character Description - Large woman made of flowers. Kind and compassionate, but controlling and unable to understand that she is the danger.
- english
- female young adult
- motherly
- animation/character
- mexican
- video game
- Gentle
Oh my, dear! There's a trap there..
If you DARE touch me again, I will turn your corpse into fertiliser!
Such a gorgeous creation, this one!
Most of the tasks would be creating character themed tracks intended to cause stress and up the stakes, similar to games such as Forsaken (ROBLOX) (These would be "Chase Themes" and "LMS Tracks"). Other tracks include Ambient Music for the various maps.
(This role has two openings, but I'm unsure if I need to create two separate instances for that so if not, both Musician roles are the same.)
- english
*Say something you think would fit*
Most of the tasks would be creating character themed tracks intended to cause stress and up the stakes, similar to games such as Forsaken (ROBLOX) (These would be "Chase Themes" and "LMS Tracks"). Other tracks include Ambient Music for the various maps.
(This role has two openings, but I'm unsure if I need to create two separate instances for that so if not, both Musician roles are the same.)
- english
*Say something you think would fit*
You would be creating ROBLOX characters & Rigs within blender, Using art references given.
- english
*Say something you think would fit*
Create maps & assets within Roblox Studio, following games similar to Daybreak, Forsaken, & Doomed By Fate.
*Say something you think would fit*
Animated or Non Animated particle effects for certain Characters, Abilities or Maps.
*Say something you think would fit*
Sound design for things such as footsteps, attacks, abilities and certain objectives.
*Say something you think would fit*
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