Kara Masquerade: Obligated Hope (Danganronpa Fangame) Staff recruit
Project Overview
Kara Masquerade: Obligated Hope is a Danganronpa Fan game that focus on 20 ultimates that got trapped inside an unknown area. With the characters being trapped there with no idea what is going on, how would they react to the situation, or are they doomed to be bound by fate that they cannot control?
We are currently in process of writing Chapter 1. All death orders has been finalized and the story is mostly story boarded. This fangan is planned to be released as a full game. We hope to have as many support in the backstage department so that people can enjoy a heartbreaking but at the same time funny game that we are going to create with this.
This project is not affiliated with Spike Chunsoft or Tookyo Games.
This project is very strictly for people that is 16 or above, please do not audition if you are under that age bracket.
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As a sprite artist, your role is to help with the creation of sprites (And potentially the character design sheets). The base design for the characters design has been made but not been finalized. Feel free to audition with any art style. Even though we are not using the Danganronpa artstyle, having a distinctive art style is very important in our project.
- digital drawing
*Say something you think would fit*
As a CG artist, your role is to help with the creation of CG art. The base design for the characters design has been made but not been finalized. The director will give the dialogues that is used for that scene and how the general vibe would be for the scene. Feel free to audition with any art style. Even though we are not using the Danganronpa artstyle, having a distinctive art style is very important in our project.
- digital art
- 3d modeling
*Say something you think would fit*
As a splash artist, your role is to help with the creation of splash art. The base design for the characters design has been made but not been finalized. Feel free to audition with any art style. Even though we are not using the Danganronpa artstyle, having a distinctive art style is very important in our project.
- digital art
*Say something you think would fit*
As a daily life writer, your job is to help with the creation of the daily life scenarios, and also ensuring that the daily life is being created with a sense of tension alongside freedom of how the characters will act.
- dialogue script writing
*Say something you think would fit*
As a deadly life writer, your job is to create heartbreaking scenes for the portion of the game, and how the culprit is then exposed by the main character. You need to have a good understanding of the game 'Danganronpa' for this role.
- dialogue script writing
*Say something you think would fit*
As a composer, you are helping with music for the game. For this specific role, I would hope for more modern/jazzy music that will be produced, included a song as an insert song for the game and the end credits music.
- composing music
*Say something you think would fit*
As an animator, your job is to help with the creation of the most tense visuals of the game. I will provide a through description of how the animation would turn out to be. I will need a very specific artstyle for the animation.
*Say something you think would fit*
As a video editor, you will be helping with the creation of trailers and anything in between. You will be given details when you need to create visuals for the game.
- adobe after effects
- adobe after effects
*Say something you think would fit*
As the translator, your job is to translate our storytelling into different languages.
*Say something you think would fit*
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