Imagination's Inferno
Project Overview
Imagination's Inferno is a Roblox soulslike with a story that follows a take on roblox's current day events. We play as a group of 3 admins (Builderman, yorick, and 1x1x1x1), who in this case are deities who had to flee the heights due to an infection of divine origin, one that took imagination and made it into something incoherent. The 3 are left to face the truth that their strength isn't all that it seems without their titles to hide behind as they try to fix what's left of Robloxia.
An animator who commonly works with and/or specializes in animating with robloxian rigs or rigs designed for roblox.
- english
- blender
- Moon Animator
- Roblox Studio
- Any
- 3d animation
*Say something you think would fit*
A person who can make ambient music (area dependent, cutscene, etc. .), Battle theme (General combat, Boss themes, etc. .).
The game's general music direction is video game music, cinematic classical, metal, breakcore, and more later down production.
- english
- metal
- breakcore
- audacity
- fl studio
- classical music composing
*Say something you think would fit*
Commonly will be making reference sheets or game art (more than likley cover art, and page art).
- english
- Any
- digital drawing
- 2d art
- Any
*Say something you think would fit*
Be able to translate reference or concept art into a model (will comonnly be a robloxian)
- english
- modelling (blender)
- 3d modeling
- blender
*Say something you think would fit*
Capable of using roblox studio and any resources they have at hand to create visual effects for characters, environments, or structures.
*Say something you think would fit*
Able to create sfx for ambience, abilities, attacks, etc. .
- english
- adobe after effects
- sound design
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Must be able to script in Lua. Roblox studio will not accept any other coding language.
- Roblox Studio
- Lua Scripting
*Say something you think would fit*