DND All-Star Brawl - Remaining Roles
Project Overview
DND All-Star Brawl is an exhilarating platform fighting game that brings together an all-star roster of characters from the diverse world of DND Channel and DND Entertainment. Step into the shoes of your favorite heroes and villains, each equipped with unique abilities and moves, as you battle across iconic locations from beloved franchises. Whether you're a seasoned fighter or a casual player, DND All-Star Brawl offers an engaging and dynamic experience for all.
This casting call is for the remaining roles.
How to Apply:
Instructions: Interested applicants should submit their demos, portfolios, or resumes through the Casting Call Club platform. Please specify the role you are applying for in the subject line. This game will be made in Unity.
Deadline: Applications are open until the date listed at the top of the page.
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Oversees the entire project, ensuring the game’s vision is executed correctly. Coordinate between different teams, make high-level creative decisions, and manage project timelines.
*Say something you think would fit*
Designs the game mechanics and overall player experience. Develop gameplay systems, balance characters, and create engaging levels.
*Say something you think would fit*
Create the various stages and environments where battles will take place. Design layouts, set up platforms, and integrate interactive elements.
*Say something you think would fit*
Design the characters’ appearance and animations. Create concept art, model characters, and animate movements and attacks.
*Say something you think would fit*
Design the game’s interface and improve user experience. Create menus, HUD elements, and ensure intuitive navigation.
*Say something you think would fit*
Oversee the coding aspect of the game. Manage the programming team, ensure code quality, and solve technical challenges.
*Say something you think would fit*
Code the game’s mechanics, physics, and systems. Implement character abilities, combat mechanics, and AI behavior.
*Say something you think would fit*
Create the audio landscape of the game. Design sound effects, create ambient sounds, and work on audio integration.
*Say something you think would fit*
Compose the game’s soundtrack. Create theme music for characters, stages, and overall game ambiance.
*Say something you think would fit*
Test the game to find and report bugs. Play the game extensively, document issues, and suggest improvements.
*Say something you think would fit*
Someone who can express Luz’s enthusiasm and determination.
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Someone who can bring out Star’s bubbly and adventurous personality.
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Someone who can voice Yin’s disciplined nature.
*Say something you think would fit*
Someone who can portray Yang’s confident and strong-willed character.
*Say something you think would fit*
Someone who can capture Bandit’s friendly and playful personality.
*Say something you think would fit*
Someone who can voice Molly’s upbeat and positive personality.
*Say something you think would fit*
Someone who can bring Scratch’s ghostly and grumpy nature to life.
*Say something you think would fit*
Someone who can express Dot’s cute yet sassy personality.
*Say something you think would fit*
Someone who can capture Mordecai’s laid-back and sarcastic personality.
*Say something you think would fit*
Someone who can voice Rigby’s energetic and impulsive nature.
*Say something you think would fit*
Someone who can bring out Robotboy’s heroic and determined character.
*Say something you think would fit*
Someone who can express Anne’s adventurous and resourceful personality.
*Say something you think would fit*
Someone who can capture Kion’s leadership and courage.
*Say something you think would fit*
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