BloomFallen Auditions [OTHER DEVS NEEDED]

BloomFallen Auditions [OTHER DEVS NEEDED]

Project Overview

Hello!

Welcome to the "BloomFallen" project. This is a long-term project that's going to end up being a horror game on Steam!

It's inspired by other media (such as RE7, The Last of Us, Outlast Trials, and Amanda the Adventurer, etc.)!


It consists of these little characters called Bloomies, and they must complete certain tasks and puzzles to proceed carrying on with another area...try not to make so much noise, though. They can hear you.

TW/CW: There will be copious amounts of body horror, potential gore, and dark themes mentioned throughout this project. If you are uncomfortable with any of these topics/themes, then please proceed without indulging yourself in the project.

We appreciate all your efforts and look forward to working with you!

(ART IS OLD; IT'S BEEN UPGRADED SINCE THEN!)

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Artist
Artist
2D Graphics Designer
open
Deferred: Agreed Amount

Something simple, really!


Nothing too complex, just some folk to pitch their ideas on what posters, cutouts, pictures, and other 2D assets should look like! 


Requirements:


- The ability to replicate art styles

- Be able to make simple sketches (simple fundamentals)

- Easy to cooperate with

  • *Say something you think would fit*

Artist
Artist
3D Modeler
open
Deferred: Agreed Amount

Feeling bold, are we?


This one's a bit more tricky than the 2D graphics designer role...not meant for the weak of heart!


We're not accepting bots or fraudulent modelers; thanks.

  • *Say something you think would fit*

Writer
Writer
Idea Pitcher/Story Writer
open
Deferred: Agreed Amount

Quite simple, really!


Basically, you just enhance the storyline and pitch your own ideas! Nothing too drastic.


Requirements:


- Must be outspoken/easy to cooperate with

- Not afraid to dive into darker subjects (horror)

  • *Say something you think would fit*

Artist
Artist
Infrastructure/Map Layout Designer
open
Deferred: Agreed Amount

Only for the architects...


This one isn't too complicated, you just have to make simple map layouts so we can determine how big we want certain maps and where other assets shall be allocated. You got this, Eager McBeaver!


Requirements:


- Must be able to make map plans with references and basic shapes

- Easy to cooperate with

  • *Say something you think would fit*

Agent
Agent
Advertiser
open
Deferred: Agreed Amount

Quite simple, really!


Not much is required, only a few social media links and a semi-known status online! We only need/want the word to be spread about our upcoming project.


It is recommended that you're easy to cooperate with, thanks for the understanding.

  • *Say something you think would fit*

Audio Engineer
Audio Engineer
Ambience Creator
open
Deferred: Agreed Amount

Something simple, really!


Just a person who can contribute by making some littles beats or ambience to amp up the experience for players.


Requirements:


- Must be easy to cooperate with

- Must have a basic understanding in audio design (in this regard...horror)

  • *Say something you think would fit*

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