Expressionists 3d Animated Series
Brandon_Sweatt_1022 for Isaac Thorne
Isaac Thorne
Isaac Thorne
Isaac Thorne is one of the principal characters of The Expressionists. He is eighteen years old, with black hair, gray eyes, and a noticeably more formal appearance than the rest of the group. Even in situations where everyone else is dressed casually, Isaac tends to look put together, favoring clean, deliberate clothing and often dressing considerably nicer than he actually needs to.
That presentation is not accidental.
Isaac was raised in an environment where appearance, reputation, behavior, and success were all treated as things that needed to be carefully managed. As a result, he has become exceptionally good at controlling how other people perceive him. He is articulate, composed, polite, and usually difficult to read unless someone knows him well enough to recognize the cracks.
At first glance, Isaac can come across as privileged, overly formal, or even somewhat detached. In reality, much of that behavior is learned. He grew up understanding that saying the wrong thing, acting the wrong way, or embarrassing the wrong person could have consequences, so he learned to think before speaking and to present himself in whatever manner was expected of him.
College and the people he meets there gradually give him something he has had very little experience with:
The ability to simply be himself.
PersonalityIsaac is intelligent, composed, articulate, observant, disciplined, and highly self-controlled. He has strong social awareness and generally understands how he is expected to behave in a given situation, which makes him considerably more comfortable navigating formal environments than several of his friends.
He does not usually raise his voice without reason and tends to choose his words carefully, particularly around people he does not trust. Even when irritated, Isaac is often capable of remaining outwardly polite while making it extremely clear that he does not like someone.
Around the group, however, that carefully maintained exterior gradually loosens.
As he becomes more comfortable with Elliot, Simon, Javier, Maya, and Naomi, Isaac begins allowing himself to be less polished. He jokes more, complains more openly, participates in stupid conversations, becomes competitive, and occasionally says things that the version of Isaac raised by his family would have considered beneath him.
Those moments are important.
Isaac should not feel like an emotionless rich kid who eventually learns friendship. He has always had emotions, opinions, humor, and desires of his own; he has simply spent much of his life learning when those things were acceptable to show.
The group eventually becomes one of the first places where he does not constantly feel as though he is being evaluated.
FamilyIsaac comes from a wealthy and influential family, and his relationship with his parents is one of the defining sources of conflict in his life.
His parents have extremely specific expectations for who their son should become. His education, appearance, behavior, career, relationships, and abilities are all things they believe should reflect the Thorne family appropriately.
Love and control have become deeply entangled in Isaac's understanding of family.
His parents provide him with opportunities, resources, security, and access that many of the other characters could never imagine having, but those advantages come with expectations attached. Isaac has spent much of his life knowing that the support he receives is rarely without conditions.
This creates an unusual problem for him when he joins the group.
Several of his friends come from backgrounds where money and opportunity were scarce, while Isaac has almost never lacked either. His struggles therefore do not look the same as theirs, and Isaac is very aware of that fact.
He does not want sympathy for being wealthy.
What he wants is the ability to make decisions about his own life without every decision becoming a reflection of his family.
As the larger conflict surrounding Helix develops, Isaac's family becomes increasingly important to the story, forcing him to confront how much he is willing to sacrifice to remain the person his parents expect and how much he is willing to lose in order to become someone they did not choose for him.
The GroupIsaac initially stands out from the rest of the group.
Elliot is openly resistant to authority, Maya has very little filter when she dislikes something, Javier is considerably more casual, and Simon has virtually no interest in performing for people he does not care about. Isaac, by comparison, is accustomed to maintaining appearances.
That difference creates some early friction, but it also makes Isaac useful in situations where the others are completely uninterested in behaving diplomatically.
Over time, the group becomes extraordinarily important to him.
They are among the first people who interact with Isaac without caring very much about the Thorne name, his family's expectations, or what he can provide them. They argue with him, make fun of him, depend on him, disagree with him, and eventually trust him because of what he does rather than who his parents are.
For Isaac, that distinction matters enormously.
He gradually becomes fiercely protective of the group, although his loyalty often presents differently from Maya's or Elliot's. Isaac is more likely to quietly prepare for a problem before anyone else realizes he has done anything, provide someone with something they need without making a production of it, or put himself into a dangerous position because he has already decided that he is the most practical person to do it.
He is capable of great selflessness, but because he is so accustomed to controlling what other people see, the depth of that loyalty is sometimes easy to underestimate.
Elliot CrossIsaac and Elliot can clash because they come from almost opposite relationships with authority and privilege.
Elliot grew up with very little and learned to distrust systems that claimed they were helping him, while Isaac grew up inside systems specifically designed to benefit people like his family.
Elliot is often immediately suspicious of polished institutions and powerful people. Isaac is more familiar with how those environments operate and understands that navigating them sometimes requires cooperation, appearances, and patience rather than immediate confrontation.
Neither worldview is completely correct.
Their friendship develops as each begins recognizing what the other understands that he does not.
Isaac can help Elliot navigate environments where openly challenging everyone in the room would accomplish nothing, while Elliot becomes one of the people who most consistently challenges Isaac when he begins treating his parents' expectations as unavoidable facts rather than choices.
Importantly, Elliot does not care very much about impressing Isaac's family.
For someone raised around people who constantly do, that becomes unexpectedly valuable.
ExpressionsIsaac possesses three Expressions that appear very different from one another but give him an unusual combination of information gathering, stealth, and ranged combat capability.
Object Past Vision
By interacting with an object, Isaac can perceive information connected to its past.
This ability allows him to investigate objects in ways ordinary people cannot, potentially revealing who interacted with something, what happened around it, or significant events associated with it depending on the circumstances and development of the Expression.
It makes Isaac especially valuable during investigations, where a seemingly insignificant object may contain information unavailable through conventional evidence.
Object Imbuement
Isaac can imbue physical objects with energy before launching them at high speed.
These objects produce a recognizable red energetic effect and can be redirected or curved after being thrown, allowing Isaac to attack from unconventional angles rather than relying on simple straight-line projectiles.
As the Expression develops, he gains increasingly sophisticated control over the energy stored within objects, including the ability to alter additional properties such as heat or electrical charge.
The result is a combat style built around preparation, positioning, environmental awareness, and precision.
Almost anything nearby can potentially become ammunition.
CombatIsaac generally prefers to control distance and positioning rather than immediately entering hand-to-hand combat.
His ability to imbue and redirect objects allows him to turn the environment into a weapon, while invisibility makes it difficult for opponents to determine where those attacks are actually originating.
He is particularly effective when given access to an environment containing numerous usable objects, since ordinary debris, coins, pieces of metal, broken concrete, or other materials can all become potential projectiles.
His fighting style should feel precise and deliberate.
Isaac does not simply throw large numbers of objects and hope something connects. He can create angles, change trajectories, distract opponents with one projectile while redirecting another, and use invisibility to reposition while his opponent is focused elsewhere.
As his abilities develop, the combination becomes increasingly dangerous.
His Object Past Vision also makes Isaac valuable outside direct combat, giving the group an investigative capability that can uncover information no one else could reasonably obtain.
Control and IdentityOne of Isaac's central struggles is understanding the difference between self-control and self-suppression.
He genuinely values discipline. He likes being composed, likes dressing well, and does not secretly wish he could behave exactly like Elliot or Maya.
Those parts of his personality are real.
The problem is that Isaac has spent so long adapting himself to other people's expectations that it can become difficult for him to recognize where his parents' version of Isaac ends and his own begins.
His development should therefore not be portrayed as him simply abandoning his upbringing and becoming casual.
Instead, Isaac gradually learns that he can choose which parts of himself he wants to keep.
He can be articulate without speaking for his parents.
He can be disciplined without being obedient.
He can care about his reputation without allowing reputation to dictate every decision.
And he can love his family while still recognizing that what they want for him may not be what he wants for himself.
Performance DirectionIsaac should be performed with a natural sense of control.
He generally speaks clearly and deliberately, rarely stumbling through his words unless he is genuinely overwhelmed. His upbringing has made him comfortable speaking to adults, authority figures, instructors, and other people in formal environments, so he should not suddenly become nervous simply because someone important enters the room.
His formality should also not become an exaggerated aristocratic voice.
Isaac is eighteen.
He should still sound like an eighteen-year-old, particularly when he is around his friends.
The contrast between public and private Isaac is one of the most important elements of the performance. Around unfamiliar people or his family, there may be more precision in his speech and noticeably more control over his reactions. Around his friends, his sentences can become less formal, his reactions more immediate, and his humor considerably more apparent.
The actor should be capable of making those versions feel like the same person rather than two entirely different characters.
Emotional restraint is also important. Isaac has been trained, intentionally or otherwise, not to immediately display everything he feels. Strong anger may initially appear as clipped speech or unusual stillness before it becomes an outburst, while fear or sadness may show through small changes in delivery before he openly acknowledges either one.
When Isaac finally does lose control, it should matter.
VoiceThere is no strict accent requirement. We are looking for a natural young-adult male voice capable of convincingly portraying someone around eighteen years old.
A medium to medium-low register would fit Isaac well, although acting ability is substantially more important than pitch.
His voice should be clean, articulate, and controlled without sounding unnaturally formal. He should sound comfortable choosing his words carefully and capable of projecting confidence even when he is uncertain internally.
Around authority figures or his parents, his delivery may become noticeably more measured and polished. Around his friends, the same voice should become warmer, looser, and more naturally conversational.
The actor should be capable of portraying:
Calm confidence
Formal politeness
Controlled irritation
Dry or understated humor
Genuine warmth around friends
Quiet fear
Suppressed anger
Emotional vulnerability
Intense confrontation
Complete loss of composure when pushed far enough
Combat exertion and action dialogue
Isaac should never sound permanently smug, emotionless, or superior.
His composure comes from upbringing and habit, not from believing he is better than everyone around him.
What We Are Looking ForWe are looking for an actor who is comfortable working with subtle shifts in performance.
Isaac's characterization relies heavily on the difference between what he says, what he feels, and what he allows other people to see. The actor should be able to communicate irritation while remaining polite, fear while maintaining control, affection without making Isaac suddenly sentimental, and anger that builds gradually before finally breaking through.
His scenes involving his parents will require a particularly strong understanding of subtext. Isaac may say something respectful while clearly resenting the conversation, agree because he understands resistance would accomplish nothing, or maintain a controlled tone while someone is actively attempting to dictate his future.
His scenes with the group should gradually become more relaxed as the series progresses, allowing the audience to recognize that Isaac is becoming more comfortable long before he ever explicitly says so.
This is also a role that will eventually require extremely heavy dramatic material, so applicants should be capable of moving beyond Isaac's polished exterior when the story demands it.
CompensationIsaac Thorne is one of the seven principal cast roles and is allocated 1% of total distributable project revenue under the project's contractual revenue-share system.
This is an individual percentage and is not divided with the other principal cast members.
Full royalty, accounting, payment, and contract terms are available in the project's Payment & Contract Details section.
All selected contributors will be required to sign a written agreement before beginning official production work.
- american
- male young adult
- 18
(Early in the series, Isaac is fighting Elliot one-on-one during training. Isaac entered the match expecting Elliot to be straightforward, but Elliot keeps using friction and density in unpredictable ways to avoid Isaac's projectiles and close the distance. Isaac is becoming increasingly irritated.) “Would you stop doing that?” (Elliot asks what exactly he's supposed to stop doing.) “That. Whatever you insist on calling that. You have spent the last thirty seconds throwing yourself across the floor like you have absolutely no concern for your own skeletal integrity, and somehow it keeps working.” (Isaac sends another imbued object toward him. Elliot changes direction at the last moment.) “Oh, for fuck's sake.” (Elliot comments that Isaac seems frustrated.) “I'm not frustrated. I'm trying to understand why somebody who appears to have no plan whatsoever is becoming progressively more difficult to hit.” (Elliot tells him maybe that's because he does have a plan.) “No, you don't. A plan implies you knew what you were going to do before you started doing it.” (Elliot gets closer again.) “Would you kindly stay at range for five consecutive seconds?” (Elliot points out that getting close is the entire point.) “Yes, Elliot. I had gathered that.” (Isaac narrowly avoids a hit, and his composure finally cracks.) “You reduce the friction beneath your feet, launch yourself directly at me, increase it again just long enough to change direction, and then make your fist heavier at the exact moment you swing. That isn't a fighting style. That's a collection of terrible decisions arranged in an order that somehow produces results.” (Elliot starts smiling.) “Don't look so pleased with yourself.” (Isaac prepares another projectile.) “I've figured out what you're doing now. Do it again and let's see what happens.”
(The group is getting ready to go somewhere together. Isaac arrives dressed significantly nicer than everyone else, and they immediately start giving him shit for it.) “I am wearing a shirt and trousers. The fact that the rest of you have collectively decided sweatpants constitute formal wear does not make me overdressed.” (Javier points out that they're going to get food, not attending a business meeting.) “Yes, Javier, I'm aware. Surprisingly, I did understand the complicated social premise of ‘going to get burgers.’” (They continue giving him shit.) “Can we leave?” (Elliot asks whether Isaac owns a pair of normal jeans.) “I own several pairs of jeans.” “No, you may not see them.” “Because after this conversation I would rather burn them than give any of you the satisfaction.” (He starts walking away.) “And if we're taking your car, Elliot, I'm sitting in the front. The last time I sat beside Javier he fell asleep on me, and I refuse to spend another forty minutes trapped underneath a grown man who apparently loses control of his neck the moment a vehicle exceeds thirty miles per hour.”
(Isaac is talking to Elliot after the group has gotten themselves into serious trouble again. Elliot jokingly suggests Isaac could always distance himself from them before they inevitably ruin his reputation.) “You've made that joke three times now.” (Elliot tells him he's just saying Isaac still has an opportunity to escape.) “Yes, well, I considered it. For approximately the first month.” (Elliot laughs, but Isaac continues.) “Then Simon started leaving notes on my desk whenever I missed something in lecture. Javier somehow decided my room was also his room. Maya began informing me of every irritating thing I do the exact moment I do it... And you started walking in without knocking.” (Elliot points out that none of that sounds like a reason to stay.) “No. On paper, you're all actually quite compelling reasons to leave. (A small pause. His tone softens.) But I went home last weekend, and it was quiet.” “Everything was exactly where it was supposed to be. Dinner was at seven. My father talked about work. My mother asked about my grades. Nobody argued. Nobody stole anything off my plate. Nobody shouted from another room because they'd somehow broken something they weren't supposed to be touching.” “And the entire time I was there, I kept thinking about coming back. (He realizes how much he has just admitted.) So... congratulations, I suppose.” (Elliot asks what for.) “You've made yourselves irritatingly difficult to live without. Don't make a thing out of that.”