Phobopetra
Hannah Keaveney for Sarah
Sarah
Please note:
Small indie game project. Unpaid during development, but a small fixed thank-you payment will be provided after release. Open to discussion!
Character: Sarah (Arthur's Wife).
Setting: 1960s Psychological Mystery / Horror.
Scope: About 30-40 lines total.
Role Context:
Sarah is the emotional anchor of the game. While the protagonist, Arthur, is trapped in a surreal coma-dream, Sarah is in the real world sitting by his hospital bed.
Timeline and Feedback:
Expected feedback / casting decisions: By the end of October 2026.
Voice Arc:
In the beginning, she needs to sound warm, loving, and domestic (1960s housewife vibe).
As the game progresses, her voice becomes distant, worried, and eventually breaks into pure despair and weeping.
In the final act, she sounds exhausted and ready to say goodbye.
Requirements: The actress must be able to portray subtle emotional shifts—moving from "perfect happiness" to "raw tragedy." A slight vintage/classic tone is a plus.
AI Voice References (to give you an idea of the intended tone and pacing):
- english
- warm
- Sweet
- female adult
- american
Arthur... you fell asleep too early again today. I still wanted to tell you about my day.
Please!!! Don't leave me alone in the dark.
Go away, it's not safe out here. Run!!!