I’m an audio editor, sound designer, and character voice actor with a love for animation, games, fantasy, horror, and cinematic storytelling. I create Foley, sound effects, ambience, dialogue edits, ADR, and full audio redesigns using Pro Tools, Logic Pro, and iZotope RX.
My goal is simple: make every scene sound like it belongs in its world. That might mean giving a monster more weight, making a spell feel dangerous, cleaning dialogue until it sounds natural, or creating a voice that people remember.
I’m actively building my portfolio and looking to collaborate with animators, game developers, filmmakers, writers, and other creators who need thoughtful, detailed audio.