The Caller is one of the game's main supporting characters. Throughout the game, they guide the player through a series of phone calls, explaining nightly tasks while gradually reacting to increasingly unsettling events.
We're looking for a natural, conversational performance. The Caller is not a narrator, announcer, or radio host,they're a coworker speaking to someone they've worked with before. The dialogue should feel genuine and unscripted, as if you're having a real phone conversation.
As the story progresses, the performance should naturally evolve from calm and reassuring to uncertain, concerned, and ultimately panicked during the game's finale.
What we're looking for:
Natural, believable delivery.
Good emotional range.
Clear microphone quality.
Ability to take direction and record retakes if needed.
Please avoid overly dramatic, robotic, or text-to-speech-like delivery.