Pop-Catch: LSD (roles needed for a 2D traditional fighting game rogue-lite)

SrBolsa for Secondary Artist

SrBolsa
SrBolsa auditioning for Secondary Artist in Pop-Catch: LSD (roles needed for a 2D traditional fighting game rogue-lite)
Secondary Artist
Artist Artist

Secondary Artist

open
Unpaid

I'm looking for people who can create secondary art assets that can compliment the characters that are made by the character designers. This includes, but isn't limited to, the life-meter, the special meter, the screens different screens in the game, and the stages in which the characters fight on. 


NO AI-GENERATED ARTWORKS WILL BE TOLERATED NOR WILL THEY BE ACCEPTED. 


A portfolio isn't required, but it would help your odds if you show me your previous works, if possible. 

The sides they read from:
  • *Say something you think would fit*