MPHOENIX STUDIO TEAM STAFF
Audio Engineer (videogames, animation, music) for Audio Engineer
Audio Engineer
Audio Engineer
closed
Deferred: Profit Share
Role assigned to:
Audio Engineer (videogames, animation, music)
• Responsibilities: Edit, mix, and master audio elements, including dialogue, sound effects, and music, to enhance the overall quality of animation projects. Ensure the final audio aligns with the creative vision.
• Skills Needed: Proficiency in audio editing software (e.g., Pro Tools, Audacity), a strong understanding of sound design, and attention to detail. Experience in sound for animation or film is preferred.
• Compensation: Volunteer with deferred payment based on future project revenue
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