Hiro is an experienced music producer and sound effects composer specializing in video games. With a background in music composition, sound design, and audio engineering, Hiro blends classical orchestral music with modern electronic sounds to create immersive soundscapes. Hiro's experience includes creating music and sound effects for Roblox, an internship at Call of Duty, and work on Fortnite, where they contributed to dynamic sound design for the popular battle royale game. Currently pursuing a audio engineering degree, Hiro continues to innovate and stay at the forefront of sound design, exploring new trends in game design and audio technology to enhance the gaming experience.
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