OGH Chronicles

Malik Radwan for Character Modeller

Artist
Artist
Character Modeller
closed
Unpaid
cast offsite

My modeling skills are fine enough for simpler things, but for characters who need to look organic, it's a bit much for me and if I tried making them myself, it'd take a long time. I'll have a character guide to use as reference. These guys don't need to be really hi poly, a poly count of under 3000 is preferred. You'll notice the lack of facial features, that is cuz I plan to use textures for those, it's just how I do things, you can still model the face, i'll just add eyes and mouth over it. If you want to be extra awesome, you can build a simple rig, I accept either Automatic or Envelope weighted bones. One last thing, i'd like the models to match the height from the guide, this may require you to use imperial units or to do some math with the metric units. I am making this project in Blender so I would prefer the model be made in Blender, although I suppose you could use 3DSMax or something else instead if you prefer. Please export these as FBX when you're done.

Other info:
  • blender
  • 3d modeling
  • *Say something you think would fit*

Malik Radwan
OGH Chronicles
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