Homebrew D&D lore reading

Homebrew D&D lore reading

Project Overview

I'm planning to make a short video series (for YouTube) explaining different aspects of my homebrew D&D setting. This particular video is on the Dwarven Religion, and I'm looking for someone to narrate a small blurb of Exposition 

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Project Roles: Narrator, mass
Voice Actor
Voice Actor
Narrator, mass
open
Unpaid

Narrating a description of each of the three sections that the video will cover.

  •      When the worlds were still young, when the mountains still breathed and the sky and stars were but gems of the sea, Moradin let himself become captivated by grandiose daydreams. He spent half an eon working on the simplest of things, mundane and useful and beautiful to be sure. His shields were ornate and indestructible. His blades as sharp as Corellian's wit and as unwavering as Heironeous' justice. But Moradin grew tired of such things.
                    He longed to create true perfection, the quintessence of his skill and craftsmanship. He discarded several prototypes across the worlds, until at last he found the perfect blend of metal and gems and stone. He made the first Dwarves, and breathed life into them with his billows.  

  •  Among the first few generations of Dwarves there existed a number who grew achieved undeniable greatness with Moradin's breath. At that time, the divine spark of his hammer, the seraphic beauty of his craftsmanship, it was still new and strong and powerful. And so the Great Saints found themselves somewhere between their father and their mortal kin.

                    Unlike the Humans, who have gods enveloping entire abstract concepts, the spheres of War, Good, Love,... no, the Saints embody a single, tangible trait that all Dwarves can aspire to: Courage in Combat, Strangth to slay a Frost Giant... the white lies that make your spouse smile.

  • Few and far between, paragons are members of the modern generations raised to into reverence by some grand accomplishment- a new technology, an innovation, the revolutionizes the Clans, a play or poem of undeniable cultural significance, an attempt of Martyrdom so great that the gods were moved to action.
                    Paragons are important ancestors, given praise and devotion to. They are a standard to look up to, a metric by which all Dwarves aspire

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