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  • 4Total Roles
  • 0Open Roles
  • 8Total Auditions
  • 0Following This Project
  • Jun 11, 2015Listed
  • Jul 16, 2015Deadline
  • GeneralCategory
  • SkyrimFranchise
Matthiaswagg's Previously Completed Works

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    About Beyond Skyrim Bruma 6.10.15

    Beyond Skyrim is a collaboration and framework for modders with ambitious plans to recreate lands outside the region covered by Bethesda's Skyrim game.Beyond Skyrim: Bruma is a small taste of the province of Cyrodiil - the county Bruma, including quests, new models and textures, NPCs, dungeons, and more. Bruma is a MOD for Skyrim, and therefore we will not be able to pay you.

    We're using the system that Bethesda did with their voice acting. NPCs are assigned to 'voice types', with their own unique dialogue lines and voice type-wide general lines. To see this in action in the vanilla game, think of Belethor and Lucan Valerius. They both have the same voice type, and therefore share the same voice recordings for their barter lines - ("Some may call this junk, me, I call them treasures", etc.) - but they also have their unique lines - Belethor’s about selling his sister, the dialogue relating to Lucan’s Golden Claw quest, etc. Each voicetype is a LOT of lines - you will record all generic lines, and all the lines for every single NPC using that voicetype. You will need to be committed to recording a lot - though you will, of course, be given time - because recasting you means we have to have someone rerecord ALL of those lines.

    We already have multiple voicetypes cast, but we have a few remaining for Bruma release, and, since we are recording soon, we need ALL the voicetypes cast! If you're interested in auditioning, please read the summaries of the voicetypes below.

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